| Card name : | Dread Wight | Mana Cost : |   | Types : | Creature - Zombie | Card Text : | At end of combat, put a paralyzation counter on all creatures blocking or blocked by Dread Wight and tap those creatures. They gain "If this creature has a paralyzation counter on it, it doesn't untap during its controller's untap step" and " : Remove a paralyzation counter from this creature." | P/T : | 3 / 4 | Expansion : | Ice Age | Rarity : | Rare |
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| Card name : | Dreams of the Dead | Mana Cost : |  | Types : | Enchantment | Card Text : |  : Return target white or black creature card from your graveyard to play. That creature gains "Cumulative upkeep ." If the creature would leave play, remove it from the game instead. | | | Expansion : | Ice Age | Rarity : | Uncommon |
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| Card name : | Drift of the Dead | Mana Cost : |  | Types : | Creature - Wall | Card Text : | Defender (This creature can't attack.) Drift of the Dead's power and toughness are each equal to the number of snow lands you control. | P/T : | X / X | Expansion : | Ice Age | Rarity : | Uncommon |
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| Card name : | Drought | Mana Cost : |   | Types : | Enchantment | Card Text : | At the beginning of your upkeep, sacrifice Drought unless you pay  . As an additional cost to play spells with in their mana costs and activated abilities with in their activation costs, that spell or ability's controller sacrifices a Swamp for each in that cost. | | | Expansion : | Ice Age | Rarity : | Uncommon |
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| Card name : | Dwarven Armory | Mana Cost : |   | Types : | Enchantment | Card Text : | , Sacrifice a land: Put a +2/+2 counter on target creature. Play this ability only during any upkeep step. | | | Expansion : | Ice Age | Rarity : | Rare |
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| Card name : | Earthlink | Mana Cost : |    | Types : | Enchantment | Card Text : | At the beginning of your upkeep, sacrifice Earthlink unless you pay . Whenever a creature is put into a graveyard from play, that creature's controller sacrifices a land. | | | Expansion : | Ice Age | Rarity : | Rare |
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| Card name : | Earthlore | Mana Cost : | | Types : | Enchantment - Aura | Card Text : | Enchant land you control Enchanted land has " Target blocking creature gets +1/+2 until end of turn." | | | Expansion : | Ice Age | Rarity : | Common |
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| Card name : | Elder Druid | Mana Cost : |  | Types : | Creature - Elf Cleric Druid | Card Text : |  , You may tap or untap target artifact, creature, or land. | P/T : | 2 / 2 | Expansion : | Ice Age | Rarity : | Rare |
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| Card name : | Elemental Augury | Mana Cost : |   | Types : | Enchantment | Card Text : | : Look at the top three cards of target player's library and put them back on top of that player's library in any order. | | | Expansion : | Ice Age | Rarity : | Rare |
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| Card name : | Elkin Bottle | Mana Cost : | | Types : | Artifact | Card Text : | , Remove the top card of your library from the game. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played the card, put it into your graveyard. | | | Expansion : | Ice Age | Rarity : | Rare |
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| Card name : | Elvish Healer | Mana Cost : |  | Types : | Creature - Elf Cleric | Card Text : | Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is green, prevent the next 2 damage instead. | P/T : | 1 / 2 | Expansion : | Ice Age | Rarity : | Common |
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| Card name : | Enduring Renewal | Mana Cost : |   | Types : | Enchantment | Card Text : | Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from play, return it to your hand. | | | Expansion : | Ice Age | Rarity : | Rare |
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| Card name : | Energy Storm | Mana Cost : |  | Types : | Enchantment | Card Text : | Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt by instant and sorcery spells. Creatures with flying don't untap during their controller's untap step. | | | Expansion : | Ice Age | Rarity : | Rare |
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| Card name : | Enervate | Mana Cost : |  | Types : | Instant | Card Text : | Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. | | | Expansion : | Ice Age | Rarity : | Common |
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| Card name : | Errant Minion | Mana Cost : |  | Types : | Enchantment - Aura | Card Text : | Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay or . Errant Minion deals damage to that player equal to 2 minus the amount of mana paid this way. | | | Expansion : | Ice Age | Rarity : | Common |
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| Card name : | Errantry | Mana Cost : |  | Types : | Enchantment - Aura | Card Text : | Enchant creature Enchanted creature gets +3/+0 and can only attack alone. | | | Expansion : | Ice Age | Rarity : | Common |
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| Card name : | Essence Filter | Mana Cost : |   | Types : | Sorcery | Card Text : | Choose one - Destroy all enchantments; or destroy all nonwhite enchantments. | | | Expansion : | Ice Age | Rarity : | Common |
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| Card name : | Essence Flare | Mana Cost : | | Types : | Enchantment - Aura | Card Text : | Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. | | | Expansion : | Ice Age | Rarity : | Common |
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| Card name : | Essence Vortex | Mana Cost : |   | Types : | Instant | Card Text : | Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated. | | | Expansion : | Ice Age | Rarity : | Uncommon |
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| Card name : | Fanatical Fever | Mana Cost : |   | Types : | Instant | Card Text : | Target creature gets +3/+0 and gains trample until end of turn. | | | Expansion : | Ice Age | Rarity : | Uncommon |
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| Card name : | Fear | Mana Cost : |  | Types : | Enchantment - Aura | Card Text : | Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) | | | Expansion : | Ice Age | Rarity : | Common |
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| Card name : | Fiery Justice | Mana Cost : |   | Types : | Sorcery | Card Text : | Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life. | | | Expansion : | Ice Age | Rarity : | Rare |
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| Card name : | Fire Covenant | Mana Cost : |   | Types : | Instant | Card Text : | As an additional cost to play Fire Covenant, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures. | | | Expansion : | Ice Age | Rarity : | Uncommon |
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| Card name : | Flame Spirit | Mana Cost : |  | Types : | Creature - Elemental Spirit | Card Text : | : Flame Spirit gets +1/+0 until end of turn. | P/T : | 2 / 3 | Expansion : | Ice Age | Rarity : | Uncommon |
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| Card name : | Flare | Mana Cost : |  | Types : | Instant | Card Text : | Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep. | | | Expansion : | Ice Age | Rarity : | Common |
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