"We don’t stop playing because we get old; we get old, because we stop playing"

Ice Age
Barbarian Guides PDF Print E-mail
Card name :

Barbarian Guides

Mana Cost :
Types : Creature - Human Barbarian
Card Text : , Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at end of turn.
P/T : 1 / 2
Expansion : Ice Age
Rarity : Common
 
Barbed Sextant PDF Print E-mail
Card name :

Barbed Sextant

Mana Cost :
Types : Artifact
Card Text : , , Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep.
Expansion : Ice Age
Rarity : Common
 
Baton of Morale PDF Print E-mail
Card name :

Baton of Morale

Mana Cost :
Types : Artifact
Card Text : : Target creature gains banding until end of turn.
Expansion : Ice Age
Rarity : Uncommon
 
Battle Cry PDF Print E-mail
Card name :

Battle Cry

Mana Cost :
Types : Instant
Card Text : Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
Expansion : Ice Age
Rarity : Uncommon
 
Battle Frenzy PDF Print E-mail
Card name :

Battle Frenzy

Mana Cost :
Types : Instant
Card Text : Green creatures you control get +1/+1 until end of turn.
Nongreen creatures you control get +1/+0 until end of turn.
Expansion : Ice Age
Rarity : Common
 
Binding Grasp PDF Print E-mail
Card name :

Binding Grasp

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature
At the beginning of your upkeep, sacrifice Binding Grasp unless you pay .
You control enchanted creature.
Enchanted creature gets +0/+1.
Expansion : Ice Age
Rarity : Uncommon
 
Black Scarab PDF Print E-mail
Card name :

Black Scarab

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature
Enchanted creature can't be blocked by black creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.
Expansion : Ice Age
Rarity : Uncommon
 
Blessed Wine PDF Print E-mail
Card name :

Blessed Wine

Mana Cost :
Types : Instant
Card Text : You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.
Expansion : Ice Age
Rarity : Common
 
Blinking Spirit PDF Print E-mail
Card name :

Blinking Spirit

Mana Cost :
Types : Creature - Spirit
Card Text : : Return Blinking Spirit to its owner's hand.
P/T : 2 / 2
Expansion : Ice Age
Rarity : Rare
 
Blizzard PDF Print E-mail
Card name :

Blizzard

Mana Cost :
Types : Enchantment
Card Text : Play Blizzard only if you control a snow land.
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creatures with flying don't untap during their controllers' untap steps.
Expansion : Ice Age
Rarity : Rare
 
Blue Scarab PDF Print E-mail
Card name :

Blue Scarab

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature
Enchanted creature can't be blocked by blue creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.
Expansion : Ice Age
Rarity : Uncommon
 
Bone Shaman PDF Print E-mail
Card name :

Bone Shaman

Mana Cost :
Types : Creature - Giant Shaman
Card Text : : Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn."
P/T : 3 / 3
Expansion : Ice Age
Rarity : Common
 
Brainstorm PDF Print E-mail
Card name :

Brainstorm

Mana Cost :
Types : Instant
Card Text : Draw three cards, then put two cards from your hand on top of your library.
Expansion : Ice Age
Rarity : Common
 
Brand of Ill Omen PDF Print E-mail
Card name :

Brand of Ill Omen

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchanted creature's controller can't play creature spells.
Expansion : Ice Age
Rarity : Rare
 
Breath of Dreams PDF Print E-mail
Card name :

Breath of Dreams

Mana Cost :
Types : Enchantment
Card Text : Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Green creatures have "Cumulative upkeep ."
Expansion : Ice Age
Rarity : Uncommon
 
Brine Shaman PDF Print E-mail
Card name :

Brine Shaman

Mana Cost :
Types : Creature - Human Cleric Shaman
Card Text : , Sacrifice a creature: Target creature gets +2/+2 until end of turn.
, Sacrifice a creature: Counter target creature spell.
P/T : 1 / 1
Expansion : Ice Age
Rarity : Common
 
Brown Ouphe PDF Print E-mail
Card name :

Brown Ouphe

Mana Cost :
Types : Creature - Ouphe
Card Text : , Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
P/T : 1 / 1
Expansion : Ice Age
Rarity : Common
 
Brushland PDF Print E-mail
Card name :

Brushland

Types : Land
Card Text : Add to your mana pool.
Add or to your mana pool. Brushland deals 1 damage to you.
Expansion : Ice Age
Rarity : Rare
 
Burnt Offering PDF Print E-mail
Card name :

Burnt Offering

Mana Cost :
Types : Instant
Card Text : As an additional cost to play Burnt Offering, sacrifice a creature. Add X mana in any combination of B and/or R to your mana pool, where X is the sacrificed creature's converted mana cost.
Expansion : Ice Age
Rarity : Common
 
Call to Arms PDF Print E-mail
Card name :

Call to Arms

Mana Cost :
Types : Enchantment
Card Text : As Call to Arms comes into play, choose a color and an opponent.
White creatures get +1/+1. When the chosen color isn't the most common color among permanents the chosen opponent controls, sacrifice Call to Arms.
Expansion : Ice Age
Rarity : Rare
 
Caribou Range PDF Print E-mail
Card name :

Caribou Range

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant land you control
Enchanted land has ", Put a 0/1 white Caribou creature token into play." Sacrifice a Caribou token: You gain 1 life.
Expansion : Ice Age
Rarity : Rare
 
Celestial Sword PDF Print E-mail
Card name :

Celestial Sword

Mana Cost :
Types : Artifact
Card Text : , Target creature you control gets +3/+3 until end of turn. Destroy it at end of turn. A creature destroyed this way can't be regenerated.
Expansion : Ice Age
Rarity : Rare
 
Centaur Archer PDF Print E-mail
Card name :

Centaur Archer

Mana Cost :
Types : Creature - Centaur Archer
Card Text : Centaur Archer deals 1 damage to target creature with flying.
P/T : 3 / 2
Expansion : Ice Age
Rarity : Uncommon
 
Chaos Lord PDF Print E-mail
Card name :

Chaos Lord

Mana Cost :
Types : Creature - Human
Card Text : First strike, haste
At the beginning of each player's upkeep, if the number of permanents is even, that player gains control of Chaos Lord. When Chaos Lord comes into play, it loses haste until end of turn.
P/T : 7 / 7
Expansion : Ice Age
Rarity : Rare
 
Chaos Moon PDF Print E-mail
Card name :

Chaos Moon

Mana Cost :
Types : Enchantment
Card Text : At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds to his or her mana pool. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.
Expansion : Ice Age
Rarity : Rare
 
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Alpha - magic the gathering Beta - magic the gathering Unlimited - magic the gathering Revised - magic the gathering 4th edition - magic the gathering 5th edition - magic the gathering Classic - magic the gathering 7th edition - magic the gathering Core set - magic the gathering 9th edition - magic the gathering 10th edition - magic the gathering Unglued - magic the gathering Arabian nights - magic the gathering Antiquities - magic the gathering Legends - magic the gathering The dark - magic the gathering Fallen empires - magic the gathering Homelands - magic the gathering Ice Age - magic the gathering Alliances - magic the gathering Coldsnap - magic the gathering Mirage - magic the gathering Visions - magic the gathering Weatherlight - magic the gathering Tempest - magic the gathering Stronghold - magic the gathering Exodus - magic the gathering Urza's saga - magic the gathering Urza's legacy - magic the gathering Urza's destiny - magic the gathering Mercadian masques - magic the gathering Nemesis - magic the gathering Prophecy - magic the gathering Invasion - magic the gathering Planeshift - magic the gathering Apocalypse - magic the gathering Odyssey - magic the gathering Torment - magic the gathering Judgment - magic the gathering Onslaught - magic the gathering Legions - magic the gathering Scourge - magic the gathering Mirrodin - magic the gathering Darksteel - magic the gathering Fifth dawn - magic the gathering Champions of kamigawa - magic the gathering Betrayers of kamigawa - magic the gathering Saviors of kamigawa - magic the gathering Guildpact - magic the gathering Ravnica: city of guilds - magic the gathering Dissension - magic the gathering Time spiral - magic the gathering Planar chaos - magic the gathering Future sight - magic the gathering Lorwyn - magic the gathering Morningtide - magic the gathering Shadowmoor - magic the gathering Eventide - magic the gathering Shards of alara - magic the gathering conflux - magic the gathering Alara Reborn - magic the gathering