"We don’t stop playing because we get old; we get old, because we stop playing"

Ice Age
Giant Growth PDF Print E-mail
Card name :

Giant Growth

Mana Cost :
Types : Instant
Card Text : Target creature gets +3/+3 until end of turn.
Expansion : Ice Age
Rarity : Common
 
Giant Trap Door Spider PDF Print E-mail
Card name :

Giant Trap Door Spider

Mana Cost :
Types : Creature - Spider
Card Text : , Remove from the game Giant Trap Door Spider and target creature without flying that's attacking you.
P/T : 2 / 3
Expansion : Ice Age
Rarity : Uncommon
 
Glacial Chasm PDF Print E-mail
Card name :

Glacial Chasm

Types : Land
Card Text : Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
If Glacial Chasm would come into play, sacrifice a land instead. If you do, put Glacial Chasm into play. If you don't, put it into its owner's graveyard.
Skip your combat phase.
Prevent all damage that would be dealt to you.
Expansion : Ice Age
Rarity : Uncommon
 
Glacial Crevasses PDF Print E-mail
Card name :

Glacial Crevasses

Mana Cost :
Types : Enchantment
Card Text : Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
Expansion : Ice Age
Rarity : Rare
 
Glacial Wall PDF Print E-mail
Card name :

Glacial Wall

Mana Cost :
Types : Creature - Wall
Card Text : Defender (This creature can't attack.)
P/T : 0 / 7
Expansion : Ice Age
Rarity : Uncommon
 
Glaciers PDF Print E-mail
Card name :

Glaciers

Mana Cost :
Types : Enchantment
Card Text : At the beginning of your upkeep, sacrifice Glaciers unless you pay .
All Mountains are Plains.
Expansion : Ice Age
Rarity : Rare
 
Goblin Lyre PDF Print E-mail
Card name :

Goblin Lyre

Mana Cost :
Types : Artifact
Card Text : Sacrifice Goblin Lyre: Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent controls.
Expansion : Ice Age
Rarity : Rare
 
Goblin Mutant PDF Print E-mail
Card name :

Goblin Mutant

Mana Cost :
Types : Creature - Goblin Mutant
Card Text : Trample
Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater. Goblin Mutant can't block creatures with power 3 or greater.
P/T : 5 / 3
Expansion : Ice Age
Rarity : Uncommon
 
Goblin Sappers PDF Print E-mail
Card name :

Goblin Sappers

Mana Cost :
Types : Creature - Goblin
Card Text : , Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat.
, Target creature you control is unblockable this turn. Destroy it at end of combat.
P/T : 1 / 1
Expansion : Ice Age
Rarity : Common
 
Goblin Ski Patrol PDF Print E-mail
Card name :

Goblin Ski Patrol

Mana Cost :
Types : Creature - Goblin
Card Text : : Goblin Ski Patrol gets +2/+0 and gains flying until end of turn. Destroy it at end of turn. It can't be regenerated. Play this ability only once and only if you control a snow Mountain.
P/T : 1 / 1
Expansion : Ice Age
Rarity : Common
 
Goblin Snowman PDF Print E-mail
Card name :

Goblin Snowman

Mana Cost :
Types : Creature - Goblin
Card Text : Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.
Goblin Snowman deals 1 damage to target creature it's blocking.
P/T : 1 / 1
Expansion : Ice Age
Rarity : Uncommon
 
Gorilla Pack PDF Print E-mail
Card name :

Gorilla Pack

Mana Cost :
Types : Creature - Ape
Card Text : Gorilla Pack can't attack unless defending player controls a Forest.
When you control no Forests, sacrifice Gorilla Pack.
P/T : 3 / 3
Expansion : Ice Age
Rarity : Common
 
Gravebind PDF Print E-mail
Card name :

Gravebind

Mana Cost :
Types : Instant
Card Text : Target creature can't be regenerated this turn.
Draw a card at the beginning of the next turn's upkeep.
Expansion : Ice Age
Rarity : Rare
 
Green Scarab PDF Print E-mail
Card name :

Green Scarab

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature
Enchanted creature can't be blocked by green creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.
Expansion : Ice Age
Rarity : Uncommon
 
Grizzled Wolverine PDF Print E-mail
Card name :

Grizzled Wolverine

Mana Cost :
Types : Creature - Wolverine
Card Text : Whenever Grizzled Wolverine becomes blocked, you may pay . If you do, Grizzled Wolverine gets +2/+0 until end of turn.
P/T : 2 / 2
Expansion : Ice Age
Rarity : Common
 
Hallowed Ground PDF Print E-mail
Card name :

Hallowed Ground

Mana Cost :
Types : Enchantment
Card Text : : Return target nonsnow land you control to its owner's hand.
Expansion : Ice Age
Rarity : Uncommon
 
Halls of Mist PDF Print E-mail
Card name :

Halls of Mist

Types : Land
Card Text : Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creatures that attacked during their controller's last turn can't attack.
Expansion : Ice Age
Rarity : Rare
 
Heal PDF Print E-mail
Card name :

Heal

Mana Cost :
Types : Instant
Card Text : Prevent the next 1 damage that would be dealt to target creature or player this turn.
Draw a card at the beginning of the next turn's upkeep.
Expansion : Ice Age
Rarity : Common
 
Hecatomb PDF Print E-mail
Card name :

Hecatomb

Mana Cost :
Types : Enchantment
Card Text : When Hecatomb comes into play, sacrifice Hecatomb unless you sacrifice four creatures.
Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player.
Expansion : Ice Age
Rarity : Rare
 
Hematite Talisman PDF Print E-mail
Card name :

Hematite Talisman

Mana Cost :
Types : Artifact
Card Text : Whenever a red spell is played, you may pay . If you do, untap target permanent.
Expansion : Ice Age
Rarity : Uncommon
 
Hipparion PDF Print E-mail
Card name :

Hipparion

Mana Cost :
Types : Creature - Horse
Card Text : Hipparion can't block creatures with power 3 or greater unless you pay .
P/T : 1 / 3
Expansion : Ice Age
Rarity : Uncommon
 
Hoar Shade PDF Print E-mail
Card name :

Hoar Shade

Mana Cost :
Types : Creature - Shade
Card Text : : Hoar Shade gets +1/+1 until end of turn.
P/T : 1 / 2
Expansion : Ice Age
Rarity : Common
 
Hot Springs PDF Print E-mail
Card name :

Hot Springs

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant land you control
Enchanted land has " Prevent the next 1 damage that would be dealt to target creature or player this turn."
Expansion : Ice Age
Rarity : Rare
 
Howl from Beyond PDF Print E-mail
Card name :

Howl from Beyond

Mana Cost :
Types : Instant
Card Text : Target creature gets +X/+0 until end of turn.
Expansion : Ice Age
Rarity : Common
 
Hurricane PDF Print E-mail
Card name :

Hurricane

Mana Cost :
Types : Sorcery
Card Text : Hurricane deals X damage to each creature with flying and each player.
Expansion : Ice Age
Rarity : Uncommon
 
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Alpha - magic the gathering Beta - magic the gathering Unlimited - magic the gathering Revised - magic the gathering 4th edition - magic the gathering 5th edition - magic the gathering Classic - magic the gathering 7th edition - magic the gathering Core set - magic the gathering 9th edition - magic the gathering 10th edition - magic the gathering Unglued - magic the gathering Arabian nights - magic the gathering Antiquities - magic the gathering Legends - magic the gathering The dark - magic the gathering Fallen empires - magic the gathering Homelands - magic the gathering Ice Age - magic the gathering Alliances - magic the gathering Coldsnap - magic the gathering Mirage - magic the gathering Visions - magic the gathering Weatherlight - magic the gathering Tempest - magic the gathering Stronghold - magic the gathering Exodus - magic the gathering Urza's saga - magic the gathering Urza's legacy - magic the gathering Urza's destiny - magic the gathering Mercadian masques - magic the gathering Nemesis - magic the gathering Prophecy - magic the gathering Invasion - magic the gathering Planeshift - magic the gathering Apocalypse - magic the gathering Odyssey - magic the gathering Torment - magic the gathering Judgment - magic the gathering Onslaught - magic the gathering Legions - magic the gathering Scourge - magic the gathering Mirrodin - magic the gathering Darksteel - magic the gathering Fifth dawn - magic the gathering Champions of kamigawa - magic the gathering Betrayers of kamigawa - magic the gathering Saviors of kamigawa - magic the gathering Guildpact - magic the gathering Ravnica: city of guilds - magic the gathering Dissension - magic the gathering Time spiral - magic the gathering Planar chaos - magic the gathering Future sight - magic the gathering Lorwyn - magic the gathering Morningtide - magic the gathering Shadowmoor - magic the gathering Eventide - magic the gathering Shards of alara - magic the gathering conflux - magic the gathering Alara Reborn - magic the gathering