"We don’t stop playing because we get old; we get old, because we stop playing"

Ice Age
Lava Tubes PDF Print E-mail
Card name :

Lava Tubes

Types : Land
Card Text : Lava Tubes doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from Lava Tubes.
Add or to your mana pool. Put a depletion counter on Lava Tubes.
Expansion : Ice Age
Rarity : Rare
 
Legions of Lim-Dul PDF Print E-mail
Card name :

Legions of Lim-Dul

Mana Cost :
Types : Creature - Zombie
Card Text : Snow swampwalk
P/T : 2 / 3
Expansion : Ice Age
Rarity : Common
 
Leshrac's Rite PDF Print E-mail
Card name :

Leshrac's Rite

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature
Enchanted creature has swampwalk.
Expansion : Ice Age
Rarity : Uncommon
 
Leshrac's Sigil PDF Print E-mail
Card name :

Leshrac's Sigil

Mana Cost :
Types : Enchantment
Card Text : Whenever an opponent plays a green spell, you may pay . If you do, look at that player's hand and choose a card from it. The player discards that card.
: Return Leshrac's Sigil to its owner's hand.
Expansion : Ice Age
Rarity : Uncommon
 
Lhurgoyf PDF Print E-mail
Card name :

Lhurgoyf

Mana Cost :
Types : Creature - Lhurgoyf
Card Text : Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
P/T : X / X
Expansion : Ice Age
Rarity : Rare
 
Lightning Blow PDF Print E-mail
Card name :

Lightning Blow

Mana Cost :
Types : Instant
Card Text : Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Expansion : Ice Age
Rarity : Rare
 
Lim-Dul's Cohort PDF Print E-mail
Card name :

Lim-Dul's Cohort

Mana Cost :
Types : Creature - Zombie
Card Text : Whenever Lim-Dul's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.
P/T : 2 / 3
Expansion : Ice Age
Rarity : Common
 
Lim-Dul's Hex PDF Print E-mail
Card name :

Lim-Dul's Hex

Mana Cost :
Types : Enchantment
Card Text : At the beginning of your upkeep, for each player, Lim-Dul's Hex deals 1 damage to that player unless he or she pays or .
Expansion : Ice Age
Rarity : Uncommon
 
Lost Order of Jarkeld PDF Print E-mail
Card name :

Lost Order of Jarkeld

Mana Cost :
Types : Creature - Human Knight
Card Text : As Lost Order of Jarkeld comes into play, choose an opponent.
Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures that opponent controls.
P/T : X / X
Expansion : Ice Age
Rarity : Rare
 
Lure PDF Print E-mail
Card name :

Lure

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)
All creatures able to block enchanted creature do so.
Expansion : Ice Age
Rarity : Uncommon
 
Maddening Wind PDF Print E-mail
Card name :

Maddening Wind

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.
Expansion : Ice Age
Rarity : Uncommon
 
Magus of the Unseen PDF Print E-mail
Card name :

Magus of the Unseen

Mana Cost :
Types : Creature - Human Wizard
Card Text : , Untap target artifact an opponent controls and gain control of it until end of turn. If it's an artifact creature, it gains haste until end of turn. When you lose control of the artifact, tap it.
P/T : 1 / 1
Expansion : Ice Age
Rarity : Rare
 
Malachite Talisman PDF Print E-mail
Card name :

Malachite Talisman

Mana Cost :
Types : Artifact
Card Text : Whenever a green spell is played, you may pay . If you do, untap target permanent.
Expansion : Ice Age
Rarity : Uncommon
 
Marton Stromgald PDF Print E-mail
Card name :

Marton Stromgald

Mana Cost :
Types : Legendary Creature - Human Knight
Card Text : Whenever Marton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Marton Stromgald. Whenever Marton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Marton Stromgald.
P/T : 1 / 1
Expansion : Ice Age
Rarity : Rare
 
Melee PDF Print E-mail
Card name :

Melee

Mana Cost :
Types : Instant
Card Text : Play Melee only during your combat phase before the declare blockers step. Instead of defending player, you choose how each creature blocks this turn. Whenever a creature attacks and isn't blocked this turn, untap it and remove it from combat.
Expansion : Ice Age
Rarity : Uncommon
 
Melting PDF Print E-mail
Card name :

Melting

Mana Cost :
Types : Enchantment
Card Text : All lands are no longer snow.
Expansion : Ice Age
Rarity : Uncommon
 
Mercenaries PDF Print E-mail
Card name :

Mercenaries

Mana Cost :
Types : Creature - Human Mercenary
Card Text : : Prevent all damage that would be dealt to you this turn by this creature. Any player may play this ability.
P/T : 3 / 3
Expansion : Ice Age
Rarity : Rare
 
Merieke Ri Berit PDF Print E-mail
Card name :

Merieke Ri Berit

Mana Cost :
Types : Legendary Creature - Human
Card Text : Merieke Ri Berit doesn't untap during your untap step.
Gain control of target creature as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves play or becomes untapped, destroy that creature. It can't be regenerated.
P/T : 1 / 1
Expansion : Ice Age
Rarity : Rare
 
Mesmeric Trance PDF Print E-mail
Card name :

Mesmeric Trance

Mana Cost :
Types : Enchantment
Card Text : Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
, Discard a card: Draw a card.
Expansion : Ice Age
Rarity : Rare
 
Meteor Shower PDF Print E-mail
Card name :

Meteor Shower

Mana Cost :
Types : Sorcery
Card Text : Meteor Shower deals X+1 damage divided as you choose among any number of target creatures and/or players.
Expansion : Ice Age
Rarity : Common
 
Mind Ravel PDF Print E-mail
Card name :

Mind Ravel

Mana Cost :
Types : Sorcery
Card Text : Target player discards a card.
Draw a card at the beginning of the next turn's upkeep.
Expansion : Ice Age
Rarity : Common
 
Mind Warp PDF Print E-mail
Card name :

Mind Warp

Mana Cost :
Types : Sorcery
Card Text : Look at target player's hand and choose X cards from it. That player discards them.
Expansion : Ice Age
Rarity : Uncommon
 
Mind Whip PDF Print E-mail
Card name :

Mind Whip

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If he or she doesn't, Mind Whip deals 2 damage to that player and you tap that creature.
Expansion : Ice Age
Rarity : Rare
 
Minion of Leshrac PDF Print E-mail
Card name :

Minion of Leshrac

Mana Cost :
Types : Creature - Demon Minion
Card Text : Protection from black
At the beginning of your upkeep, sacrifice a creature other than Minion of Leshrac. If you can't, tap Minion of Leshrac and it deals 5 damage to you.
Destroy target creature or land.
P/T : 5 / 5
Expansion : Ice Age
Rarity : Rare
 
Minion of Tevesh Szat PDF Print E-mail
Card name :

Minion of Tevesh Szat

Mana Cost :
Types : Creature - Demon Minion
Card Text : At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay . Target creature gets +3/-2 until end of turn.
P/T : 4 / 4
Expansion : Ice Age
Rarity : Rare
 
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Alpha - magic the gathering Beta - magic the gathering Unlimited - magic the gathering Revised - magic the gathering 4th edition - magic the gathering 5th edition - magic the gathering Classic - magic the gathering 7th edition - magic the gathering Core set - magic the gathering 9th edition - magic the gathering 10th edition - magic the gathering Unglued - magic the gathering Arabian nights - magic the gathering Antiquities - magic the gathering Legends - magic the gathering The dark - magic the gathering Fallen empires - magic the gathering Homelands - magic the gathering Ice Age - magic the gathering Alliances - magic the gathering Coldsnap - magic the gathering Mirage - magic the gathering Visions - magic the gathering Weatherlight - magic the gathering Tempest - magic the gathering Stronghold - magic the gathering Exodus - magic the gathering Urza's saga - magic the gathering Urza's legacy - magic the gathering Urza's destiny - magic the gathering Mercadian masques - magic the gathering Nemesis - magic the gathering Prophecy - magic the gathering Invasion - magic the gathering Planeshift - magic the gathering Apocalypse - magic the gathering Odyssey - magic the gathering Torment - magic the gathering Judgment - magic the gathering Onslaught - magic the gathering Legions - magic the gathering Scourge - magic the gathering Mirrodin - magic the gathering Darksteel - magic the gathering Fifth dawn - magic the gathering Champions of kamigawa - magic the gathering Betrayers of kamigawa - magic the gathering Saviors of kamigawa - magic the gathering Guildpact - magic the gathering Ravnica: city of guilds - magic the gathering Dissension - magic the gathering Time spiral - magic the gathering Planar chaos - magic the gathering Future sight - magic the gathering Lorwyn - magic the gathering Morningtide - magic the gathering Shadowmoor - magic the gathering Eventide - magic the gathering Shards of alara - magic the gathering conflux - magic the gathering Alara Reborn - magic the gathering