"We don’t stop playing because we get old; we get old, because we stop playing"

Shadowmoor
Presence of Gond PDF Print E-mail
Card name :

Presence of Gond

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature
Enchanted creature has " Put a 1/1 green Elf Warrior creature token into play."
Expansion : Shadowmoor
Rarity : Common
 
Prismatic Omen PDF Print E-mail
Card name :

Prismatic Omen

Mana Cost :
Types : Enchantment
Card Text : Lands you control are every basic land type in addition to their other types.
Expansion : Shadowmoor
Rarity : Rare
 
Prismwake Merrow PDF Print E-mail
Card name :

Prismwake Merrow

Mana Cost :
Types : Creature - Merfolk Wizard
Card Text : Flash
When Prismwake Merrow comes into play, target permanent becomes the color or colors of your choice until end of turn.
P/T : 2 / 1
Expansion : Shadowmoor
Rarity : Common
 
Prison Term PDF Print E-mail
Card name :

Prison Term

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature
Enchanted creature can't attack or block and its activated abilities can't be played.
Whenever a creature comes into play under an opponent's control, you may attach Prison Term to that creature.
Expansion : Shadowmoor
Rarity : Uncommon
 
Puca's Mischief PDF Print E-mail
Card name :

Puca's Mischief

Mana Cost :
Types : Enchantment
Card Text : At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost.
Expansion : Shadowmoor
Rarity : Rare
 
Puncture Bolt PDF Print E-mail
Card name :

Puncture Bolt

Mana Cost :
Types : Instant
Card Text : Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature.
Expansion : Shadowmoor
Rarity : Common
 
Puppeteer Clique PDF Print E-mail
Card name :

Puppeteer Clique

Mana Cost :
Types : Creature - Faerie Wizard
Card Text : Flying
When Puppeteer Clique comes into play, put target creature card in an opponent's graveyard into play under your control. It has haste. At the end of your turn, remove it from the game.
Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
P/T : 3 / 2
Expansion : Shadowmoor
Rarity : Rare
 
Puresight Merrow PDF Print E-mail
Card name :

Puresight Merrow

Mana Cost :
Types : Creature - Merfolk Wizard
Card Text : , : Look at the top card of your library. You may remove that card from the game. ( is the untap symbol.)
P/T : 2 / 2
Expansion : Shadowmoor
Rarity : Uncommon
 
Put Away PDF Print E-mail
Card name :

Put Away

Mana Cost :
Types : Instant
Card Text : Counter target spell. You may shuffle up to one target card from your graveyard into your library.
Expansion : Shadowmoor
Rarity : Common
 
Pyre Charger PDF Print E-mail
Card name :

Pyre Charger

Mana Cost :
Types : Creature - Elemental Warrior
Card Text : Haste
: Pyre Charger gets +1/+0 until end of turn.
P/T : 1 / 1
Expansion : Shadowmoor
Rarity : Uncommon
 
Rage Reflection PDF Print E-mail
Card name :

Rage Reflection

Mana Cost :
Types : Enchantment
Card Text : Creatures you control have double strike.
Expansion : Shadowmoor
Rarity : Rare
 
Raking Canopy PDF Print E-mail
Card name :

Raking Canopy

Mana Cost :
Types : Enchantment
Card Text : Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.
Expansion : Shadowmoor
Rarity : Uncommon
 
Rattleblaze Scarecrow PDF Print E-mail
Card name :

Rattleblaze Scarecrow

Mana Cost :
Types : Artifact Creature - Scarecrow
Card Text : Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
Rattleblaze Scarecrow has haste as long as you control a red creature.
P/T : 5 / 3
Expansion : Shadowmoor
Rarity : Common
 
Raven's Run Dragoon PDF Print E-mail
Card name :

Raven's Run Dragoon

Mana Cost :
Types : Creature - Elf Knight
Card Text : Raven's Run Dragoon can't be blocked by black creatures.
P/T : 3 / 3
Expansion : Shadowmoor
Rarity : Common
 
Reaper King PDF Print E-mail
Card name :

Reaper King

Mana Cost :
Types : Legendary Artifact Creature - Scarecrow
Card Text : ( can be paid with any two mana or with . This card's converted mana cost is 10.)
Other Scarecrow creatures you control get +1/+1.
Whenever another Scarecrow comes into play under your control, destroy target permanent.
P/T : 6 / 6
Expansion : Shadowmoor
Rarity : Rare
 
Reflecting Pool PDF Print E-mail
Card name :

Reflecting Pool

Types : Land
Card Text : Add to your mana pool one mana of any type that a land you control could produce.
Expansion : Shadowmoor
Rarity : Rare
 
Reknit PDF Print E-mail
Card name :

Reknit

Mana Cost :
Types : Instant
Card Text : Regenerate target permanent.
Expansion : Shadowmoor
Rarity : Uncommon
 
Repel Intruders PDF Print E-mail
Card name :

Repel Intruders

Mana Cost :
Types : Instant
Card Text : Put two 1/1 white Kithkin Soldier creature tokens into play if was spent to play Repel Intruders. Counter up to one target creature spell if was spent to play Repel Intruders. (Do both if was spent.)
Expansion : Shadowmoor
Rarity : Uncommon
 
Resplendent Mentor PDF Print E-mail
Card name :

Resplendent Mentor

Mana Cost :
Types : Creature - Kithkin Cleric
Card Text : White creatures you control have " You gain 1 life."
P/T : 2 / 2
Expansion : Shadowmoor
Rarity : Uncommon
 
Revelsong Horn PDF Print E-mail
Card name :

Revelsong Horn

Mana Cost :
Types : Artifact
Card Text : , , Tap an untapped creature you control: Target creature gets +1/+1 until end of turn.
Expansion : Shadowmoor
Rarity : Uncommon
 
Rhys the Redeemed PDF Print E-mail
Card name :

Rhys the Redeemed

Mana Cost :
Types : Legendary Creature - Elf Warrior
Card Text : , Put a 1/1 green and white Elf Warrior creature token into play.
, For each creature token you control, put a token into play that's a copy of that creature.
P/T : 1 / 1
Expansion : Shadowmoor
Rarity : Rare
 
Rite of Consumption PDF Print E-mail
Card name :

Rite of Consumption

Mana Cost :
Types : Sorcery
Card Text : As an additional cost to play Rite of Consumption, sacrifice a creature.
Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way.
Expansion : Shadowmoor
Rarity : Common
 
River Kelpie PDF Print E-mail
Card name :

River Kelpie

Mana Cost :
Types : Creature - Beast
Card Text : Whenever River Kelpie or another permanent is put into play from a graveyard, draw a card.
Whenever a spell is played from a graveyard, draw a card.
Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
P/T : 3 / 3
Expansion : Shadowmoor
Rarity : Rare
 
River's Grasp PDF Print E-mail
Card name :

River's Grasp

Mana Cost :
Types : Sorcery
Card Text : If was spent to play River's Grasp, return up to one target creature to its owner's hand. If was spent to play River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if was spent.)
Expansion : Shadowmoor
Rarity : Uncommon
 
Rosheen Meanderer PDF Print E-mail
Card name :

Rosheen Meanderer

Mana Cost :
Types : Legendary Creature - Giant Shaman
Card Text : Add to your mana pool. Spend this mana only on costs that contain .
P/T : 4 / 4
Expansion : Shadowmoor
Rarity : Rare
 
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