"We don’t stop playing because we get old; we get old, because we stop playing"

Ice Age
Order of the Sacred Torch PDF Print E-mail
Card name :

Order of the Sacred Torch

Mana Cost :
Types : Creature - Human Knight
Card Text : , Pay 1 life: Counter target black spell.
P/T : 2 / 2
Expansion : Ice Age
Rarity : Rare
 
Order of the White Shield PDF Print E-mail
Card name :

Order of the White Shield

Mana Cost :
Types : Creature - Human Knight
Card Text : Protection from black
: Order of the White Shield gains first strike until end of turn.
: Order of the White Shield gets +1/+0 until end of turn.
P/T : 2 / 1
Expansion : Ice Age
Rarity : Uncommon
 
Pale Bears PDF Print E-mail
Card name :

Pale Bears

Mana Cost :
Types : Creature - Bear
Card Text : Islandwalk
P/T : 2 / 2
Expansion : Ice Age
Rarity : Rare
 
Panic PDF Print E-mail
Card name :

Panic

Mana Cost :
Types : Instant
Card Text : Play Panic only during combat before the declare blockers step. Target creature can't block this turn.
Draw a card at the beginning of the next turn's upkeep.
Expansion : Ice Age
Rarity : Common
 
Pentagram of the Ages PDF Print E-mail
Card name :

Pentagram of the Ages

Mana Cost :
Types : Artifact
Card Text : , The next time a source of your choice would deal damage to you this turn, prevent that damage.
Expansion : Ice Age
Rarity : Rare
 
Pestilence Rats PDF Print E-mail
Card name :

Pestilence Rats

Mana Cost :
Types : Creature - Rat
Card Text : Pestilence Rats's power is equal to the total number of other Rats in play. (For example, as long as there are two other Rats in play, Pestilence Rats's power and toughness are 2/3.)
P/T : X / 3
Expansion : Ice Age
Rarity : Common
 
Phantasmal Mount PDF Print E-mail
Card name :

Phantasmal Mount

Mana Cost :
Types : Creature - Illusion Horse
Card Text : Flying
Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn.
When Phantasmal Mount leaves play this turn, sacrifice that creature. When the creature leaves play this turn, sacrifice Phantasmal Mount.
P/T : 1 / 1
Expansion : Ice Age
Rarity : Uncommon
 
Pit Trap PDF Print E-mail
Card name :

Pit Trap

Mana Cost :
Types : Artifact
Card Text : , , Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.
Expansion : Ice Age
Rarity : Uncommon
 
Plains PDF Print E-mail
Card name :

Plains

Types : Basic Land - Plains
Card Text :
Expansion : Ice Age
Rarity : Common
 
Polar Kraken PDF Print E-mail
Card name :

Polar Kraken

Mana Cost :
Types : Creature - Kraken
Card Text : Trample
Polar Kraken comes into play tapped.
Cumulative upkeep-Sacrifice a land.
P/T : 11 / 11
Expansion : Ice Age
Rarity : Rare
 
Portent PDF Print E-mail
Card name :

Portent

Mana Cost :
Types : Sorcery
Card Text : Look at the top three cards of target player's library, then put them back in any order.
You may have that player shuffle his or her library.
Draw a card at the beginning of the next turn's upkeep.
Expansion : Ice Age
Rarity : Common
 
Power Sink PDF Print E-mail
Card name :

Power Sink

Mana Cost :
Types : Instant
Card Text : Counter target spell unless its controller pays . If he or she doesn't, that player taps all lands he or she controls and empties his or her mana pool.
Expansion : Ice Age
Rarity : Common
 
Pox PDF Print E-mail
Card name :

Pox

Mana Cost :
Types : Sorcery
Card Text : Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.
Expansion : Ice Age
Rarity : Rare
 
Prismatic Ward PDF Print E-mail
Card name :

Prismatic Ward

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature
As Prismatic Ward comes into play, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
Expansion : Ice Age
Rarity : Common
 
Pygmy Allosaurus PDF Print E-mail
Card name :

Pygmy Allosaurus

Mana Cost :
Types : Creature - Lizard
Card Text : Swampwalk
P/T : 2 / 2
Expansion : Ice Age
Rarity : Rare
 
Pyknite PDF Print E-mail
Card name :

Pyknite

Mana Cost :
Types : Creature - Ouphe
Card Text : When Pyknite comes into play, draw a card at the beginning of the next turn's upkeep.
P/T : 1 / 1
Expansion : Ice Age
Rarity : Common
 
Pyroblast PDF Print E-mail
Card name :

Pyroblast

Mana Cost :
Types : Instant
Card Text : Choose one - Counter target spell if it's blue; or destroy target permanent if it's blue.
Expansion : Ice Age
Rarity : Common
 
Pyroclasm PDF Print E-mail
Card name :

Pyroclasm

Mana Cost :
Types : Sorcery
Card Text : Pyroclasm deals 2 damage to each creature.
Expansion : Ice Age
Rarity : Uncommon
 
Rally PDF Print E-mail
Card name :

Rally

Mana Cost :
Types : Instant
Card Text : Blocking creatures get +1/+1 until end of turn.
Expansion : Ice Age
Rarity : Common
 
Ray of Command PDF Print E-mail
Card name :

Ray of Command

Mana Cost :
Types : Instant
Card Text : Untap target creature an opponent controls and gain control of it until end of turn.
That creature gains haste until end of turn. When you lose control of the creature, tap it.
Expansion : Ice Age
Rarity : Common
 
Ray of Erasure PDF Print E-mail
Card name :

Ray of Erasure

Mana Cost :
Types : Instant
Card Text : Target player puts the top card of his or her library into his or her graveyard.
Draw a card at the beginning of the next turn's upkeep.
Expansion : Ice Age
Rarity : Common
 
Reality Twist PDF Print E-mail
Card name :

Reality Twist

Mana Cost :
Types : Enchantment
Card Text : Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
If tapped for mana, Plains produce , Swamps produce , Mountains produce , and Forests produce instead of any other type.
Expansion : Ice Age
Rarity : Rare
 
Reclamation PDF Print E-mail
Card name :

Reclamation

Mana Cost :
Types : Enchantment
Card Text : Black creatures have "This creature can't attack unless you sacrifice a land."
Expansion : Ice Age
Rarity : Rare
 
Red Scarab PDF Print E-mail
Card name :

Red Scarab

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature
Enchanted creature can't be blocked by red creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.
Expansion : Ice Age
Rarity : Uncommon
 
Regeneration PDF Print E-mail
Card name :

Regeneration

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Expansion : Ice Age
Rarity : Common
 
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Alpha - magic the gathering Beta - magic the gathering Unlimited - magic the gathering Revised - magic the gathering 4th edition - magic the gathering 5th edition - magic the gathering Classic - magic the gathering 7th edition - magic the gathering Core set - magic the gathering 9th edition - magic the gathering 10th edition - magic the gathering Unglued - magic the gathering Arabian nights - magic the gathering Antiquities - magic the gathering Legends - magic the gathering The dark - magic the gathering Fallen empires - magic the gathering Homelands - magic the gathering Ice Age - magic the gathering Alliances - magic the gathering Coldsnap - magic the gathering Mirage - magic the gathering Visions - magic the gathering Weatherlight - magic the gathering Tempest - magic the gathering Stronghold - magic the gathering Exodus - magic the gathering Urza's saga - magic the gathering Urza's legacy - magic the gathering Urza's destiny - magic the gathering Mercadian masques - magic the gathering Nemesis - magic the gathering Prophecy - magic the gathering Invasion - magic the gathering Planeshift - magic the gathering Apocalypse - magic the gathering Odyssey - magic the gathering Torment - magic the gathering Judgment - magic the gathering Onslaught - magic the gathering Legions - magic the gathering Scourge - magic the gathering Mirrodin - magic the gathering Darksteel - magic the gathering Fifth dawn - magic the gathering Champions of kamigawa - magic the gathering Betrayers of kamigawa - magic the gathering Saviors of kamigawa - magic the gathering Guildpact - magic the gathering Ravnica: city of guilds - magic the gathering Dissension - magic the gathering Time spiral - magic the gathering Planar chaos - magic the gathering Future sight - magic the gathering Lorwyn - magic the gathering Morningtide - magic the gathering Shadowmoor - magic the gathering Eventide - magic the gathering Shards of alara - magic the gathering conflux - magic the gathering Alara Reborn - magic the gathering