"We don’t stop playing because we get old; we get old, because we stop playing"

Visions
Kookus PDF Print E-mail
Card name :

Kookus

Mana Cost :
Types : Creature - Djinn
Card Text : Trample
At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able.
: Kookus gets +1/+0 until end of turn.
P/T : 3 / 5
Expansion : Visions
Rarity : Rare
 
Kyscu Drake PDF Print E-mail
Card name :

Kyscu Drake

Mana Cost :
Types : Creature - Drake
Card Text : Flying
: Kyscu Drake gets +0/+1 until end of turn. Play this ability only once each turn.
Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card into play. Then shuffle your library.
P/T : 2 / 2
Expansion : Visions
Rarity : Uncommon
 
Lead-Belly Chimera PDF Print E-mail
Card name :

Lead-Belly Chimera

Mana Cost :
Types : Artifact Creature - Chimera
Card Text : Trample
Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect doesn't end at end of turn.)
P/T : 2 / 2
Expansion : Visions
Rarity : Uncommon
 
Lichenthrope PDF Print E-mail
Card name :

Lichenthrope

Mana Cost :
Types : Creature - Plant Fungus
Card Text : If damage would be dealt to Lichenthrope, put that many -1/-1 counters on it instead.
At the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope.
P/T : 5 / 5
Expansion : Visions
Rarity : Rare
 
Lightning Cloud PDF Print E-mail
Card name :

Lightning Cloud

Mana Cost :
Types : Enchantment
Card Text : Whenever a player plays a red spell, you may pay . If you do, Lightning Cloud deals 1 damage to target creature or player.
Expansion : Visions
Rarity : Rare
 
Longbow Archer PDF Print E-mail
Card name :

Longbow Archer

Mana Cost :
Types : Creature - Human Soldier Archer
Card Text : First strike, reach (This creature can block creatures with flying.)
P/T : 2 / 2
Expansion : Visions
Rarity : Uncommon
 
Magma Mine PDF Print E-mail
Card name :

Magma Mine

Mana Cost :
Types : Artifact
Card Text : : Put a pressure counter on Magma Mine.
, Sacrifice Magma Mine: Magma Mine deals damage equal to the number of pressure counters on it to target creature or player.
Expansion : Visions
Rarity : Uncommon
 
Man-o'-War PDF Print E-mail
Card name :

Man-o'-War

Mana Cost :
Types : Creature - Jellyfish
Card Text : When Man-o'-War comes into play, return target creature to its owner's hand.
P/T : 2 / 2
Expansion : Visions
Rarity : Common
 
Matopi Golem PDF Print E-mail
Card name :

Matopi Golem

Mana Cost :
Types : Artifact Creature - Golem
Card Text : : Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.
P/T : 3 / 3
Expansion : Visions
Rarity : Uncommon
 
Miraculous Recovery PDF Print E-mail
Card name :

Miraculous Recovery

Mana Cost :
Types : Instant
Card Text : Return target creature card from your graveyard to play with a +1/+1 counter on it.
Expansion : Visions
Rarity : Uncommon
 
Mob Mentality PDF Print E-mail
Card name :

Mob Mentality

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature
Enchanted creature has trample.
Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
Expansion : Visions
Rarity : Uncommon
 
Mortal Wound PDF Print E-mail
Card name :

Mortal Wound

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature
When enchanted creature is dealt damage, destroy it.
Expansion : Visions
Rarity : Common
 
Mundungu PDF Print E-mail
Card name :

Mundungu

Mana Cost :
Types : Creature - Human Wizard
Card Text : Counter target spell unless its controller pays and 1 life.
P/T : 1 / 1
Expansion : Visions
Rarity : Uncommon
 
Mystic Veil PDF Print E-mail
Card name :

Mystic Veil

Mana Cost :
Types : Enchantment - Aura
Card Text : You may play Mystic Veil any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it.
Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
Expansion : Visions
Rarity : Common
 
Natural Order PDF Print E-mail
Card name :

Natural Order

Mana Cost :
Types : Sorcery
Card Text : As an additional cost to play Natural Order, sacrifice a green creature. Search your library for a green creature card and put it into play. Then shuffle your library.
Expansion : Visions
Rarity : Rare
 
Necromancy PDF Print E-mail
Card name :

Necromancy

Mana Cost :
Types : Enchantment
Card Text : You may play Necromancy any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it.
When Necromancy comes into play, if it's in play, it becomes an Aura with "enchant creature put into play with Necromancy." Put target creature card from a graveyard into play under your control and attach Necromancy to it. When Necromancy leaves play, that creature's controller sacrifices it.
Expansion : Visions
Rarity : Uncommon
 
Necrosavant PDF Print E-mail
Card name :

Necrosavant

Mana Cost :
Types : Creature - Zombie Giant
Card Text : , Sacrifice a creature: Return Necrosavant from your graveyard to play. Play this ability only during your upkeep.
P/T : 5 / 5
Expansion : Visions
Rarity : Rare
 
Nekrataal PDF Print E-mail
Card name :

Nekrataal

Mana Cost :
Types : Creature - Human Assassin
Card Text : First strike (This creature deals combat damage before creatures without first strike.)
When Nekrataal comes into play, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
P/T : 2 / 1
Expansion : Visions
Rarity : Uncommon
 
Ogre Enforcer PDF Print E-mail
Card name :

Ogre Enforcer

Mana Cost :
Types : Creature - Ogre
Card Text : If Ogre Enforcer would be dealt nonlethal damage by a single source, prevent that damage.
P/T : 4 / 4
Expansion : Visions
Rarity : Rare
 
Ovinomancer PDF Print E-mail
Card name :

Ovinomancer

Mana Cost :
Types : Creature - Human Wizard
Card Text : When Ovinomancer comes into play, sacrifice it unless you return three basic lands you control to their owner's hand.
, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token into play.
P/T : 0 / 1
Expansion : Visions
Rarity : Uncommon
 
Panther Warriors PDF Print E-mail
Card name :

Panther Warriors

Mana Cost :
Types : Creature - Cat Warrior
Card Text :
P/T : 6 / 3
Expansion : Visions
Rarity : Common
 
Parapet PDF Print E-mail
Card name :

Parapet

Mana Cost :
Types : Enchantment
Card Text : You may play Parapet any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it.
Creatures you control get +0/+1.
Expansion : Visions
Rarity : Common
 
Peace Talks PDF Print E-mail
Card name :

Peace Talks

Mana Cost :
Types : Sorcery
Card Text : This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
Expansion : Visions
Rarity : Uncommon
 
Phyrexian Marauder PDF Print E-mail
Card name :

Phyrexian Marauder

Mana Cost :
Types : Artifact Creature - Construct
Card Text : Phyrexian Marauder comes into play with X +1/+1 counters on it.
Phyrexian Marauder can't block.
Phyrexian Marauder can't attack unless you pay 1 for each +1/+1 counter on it.
P/T : 0 / 0
Expansion : Visions
Rarity : Rare
 
Phyrexian Walker PDF Print E-mail
Card name :

Phyrexian Walker

Mana Cost :
Types : Artifact Creature - Construct
Card Text :
P/T : 0 / 3
Expansion : Visions
Rarity : Common
 
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Alpha - magic the gathering Beta - magic the gathering Unlimited - magic the gathering Revised - magic the gathering 4th edition - magic the gathering 5th edition - magic the gathering Classic - magic the gathering 7th edition - magic the gathering Core set - magic the gathering 9th edition - magic the gathering 10th edition - magic the gathering Unglued - magic the gathering Arabian nights - magic the gathering Antiquities - magic the gathering Legends - magic the gathering The dark - magic the gathering Fallen empires - magic the gathering Homelands - magic the gathering Ice Age - magic the gathering Alliances - magic the gathering Coldsnap - magic the gathering Mirage - magic the gathering Visions - magic the gathering Weatherlight - magic the gathering Tempest - magic the gathering Stronghold - magic the gathering Exodus - magic the gathering Urza's saga - magic the gathering Urza's legacy - magic the gathering Urza's destiny - magic the gathering Mercadian masques - magic the gathering Nemesis - magic the gathering Prophecy - magic the gathering Invasion - magic the gathering Planeshift - magic the gathering Apocalypse - magic the gathering Odyssey - magic the gathering Torment - magic the gathering Judgment - magic the gathering Onslaught - magic the gathering Legions - magic the gathering Scourge - magic the gathering Mirrodin - magic the gathering Darksteel - magic the gathering Fifth dawn - magic the gathering Champions of kamigawa - magic the gathering Betrayers of kamigawa - magic the gathering Saviors of kamigawa - magic the gathering Guildpact - magic the gathering Ravnica: city of guilds - magic the gathering Dissension - magic the gathering Time spiral - magic the gathering Planar chaos - magic the gathering Future sight - magic the gathering Lorwyn - magic the gathering Morningtide - magic the gathering Shadowmoor - magic the gathering Eventide - magic the gathering Shards of alara - magic the gathering conflux - magic the gathering Alara Reborn - magic the gathering