"We don’t stop playing because we get old; we get old, because we stop playing"

Visions
Desolation PDF Print E-mail
Card name :

Desolation

Mana Cost :
Types : Enchantment
Card Text : At end of turn, each player who tapped a land for mana this turn sacrifices a land. If a Plains is sacrificed this way, Desolation deals 2 damage to that Plains's controller.
Expansion : Visions
Rarity : Uncommon
 
Diamond Kaleidoscope PDF Print E-mail
Card name :

Diamond Kaleidoscope

Mana Cost :
Types : Artifact
Card Text : , Put a 0/1 Prism artifact creature token into play.
Sacrifice a Prism token: Add one mana of any color to your mana pool.
Expansion : Visions
Rarity : Rare
 
Dormant Volcano PDF Print E-mail
Card name :

Dormant Volcano

Types : Land
Card Text : Dormant Volcano comes into play tapped.
When Dormant Volcano comes into play, sacrifice it unless you return an untapped Mountain you control to its owner's hand.
Add to your mana pool.
Expansion : Visions
Rarity : Uncommon
 
Dragon Mask PDF Print E-mail
Card name :

Dragon Mask

Mana Cost :
Types : Artifact
Card Text : , Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at end of turn.
Expansion : Visions
Rarity : Uncommon
 
Dream Tides PDF Print E-mail
Card name :

Dream Tides

Mana Cost :
Types : Enchantment
Card Text : Creatures don't untap during their controllers' untap steps.
Nongreen creatures have "At the beginning of your upkeep, you may pay . If you do, untap this creature."
Expansion : Visions
Rarity : Uncommon
 
Dwarven Vigilantes PDF Print E-mail
Card name :

Dwarven Vigilantes

Mana Cost :
Types : Creature - Dwarf
Card Text : Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes deals no combat damage this turn.
P/T : 2 / 2
Expansion : Visions
Rarity : Common
 
Elephant Grass PDF Print E-mail
Card name :

Elephant Grass

Mana Cost :
Types : Enchantment
Card Text : Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Black creatures can't attack you.
Nonblack creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.
Expansion : Visions
Rarity : Uncommon
 
Elkin Lair PDF Print E-mail
Card name :

Elkin Lair

Mana Cost :
Types : World Enchantment
Card Text : At the beginning of each player's upkeep, that player removes a card at random in his or her hand from the game. The player may play that card this turn. At end of turn, if the player hasn't played the card, he or she puts it into his or her graveyard.
Expansion : Visions
Rarity : Rare
 
Elven Cache PDF Print E-mail
Card name :

Elven Cache

Mana Cost :
Types : Sorcery
Card Text : Return target card from your graveyard to your hand.
Expansion : Visions
Rarity : Common
 
Emerald Charm PDF Print E-mail
Card name :

Emerald Charm

Mana Cost :
Types : Instant
Card Text : Choose one - Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn.
Expansion : Visions
Rarity : Common
 
Equipoise PDF Print E-mail
Card name :

Equipoise

Mana Cost :
Types : Enchantment
Card Text : At the beginning of your upkeep, for each artifact target player controls in excess of the number you control, choose an artifact he or she controls. Repeat this process for creatures and lands. The chosen permanents phase out.
Expansion : Visions
Rarity : Rare
 
Everglades PDF Print E-mail
Card name :

Everglades

Types : Land
Card Text : Everglades comes into play tapped.
When Everglades comes into play, sacrifice it unless you return an untapped Swamp you control to its owner's hand.
Add to your mana pool.
Expansion : Visions
Rarity : Uncommon
 
Eye of Singularity PDF Print E-mail
Card name :

Eye of Singularity

Mana Cost :
Types : World Enchantment
Card Text : When Eye of Singularity comes into play, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.
Whenever a permanent other than a basic land comes into play, destroy all other permanents with that name. They can't be regenerated.
Expansion : Visions
Rarity : Rare
 
Fallen Askari PDF Print E-mail
Card name :

Fallen Askari

Mana Cost :
Types : Creature - Human Knight
Card Text : Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Fallen Askari can't block.
P/T : 2 / 2
Expansion : Visions
Rarity : Common
 
Femeref Enchantress PDF Print E-mail
Card name :

Femeref Enchantress

Mana Cost :
Types : Creature - Human Druid
Card Text : Whenever an enchantment is put into a graveyard from play, draw a card.
P/T : 1 / 2
Expansion : Visions
Rarity : Rare
 
Feral Instinct PDF Print E-mail
Card name :

Feral Instinct

Mana Cost :
Types : Instant
Card Text : Target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Expansion : Visions
Rarity : Common
 
Fireblast PDF Print E-mail
Card name :

Fireblast

Mana Cost :
Types : Instant
Card Text : You may sacrifice two Mountains rather than pay Fireblast's mana cost.
Fireblast deals 4 damage to target creature or player.
Expansion : Visions
Rarity : Common
 
Firestorm Hellkite PDF Print E-mail
Card name :

Firestorm Hellkite

Mana Cost :
Types : Creature - Dragon
Card Text : Flying, trample
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
P/T : 6 / 6
Expansion : Visions
Rarity : Rare
 
Flooded Shoreline PDF Print E-mail
Card name :

Flooded Shoreline

Mana Cost :
Types : Enchantment
Card Text : , Return two Islands you control to their owner's hand: Return target creature to its owner's hand.
Expansion : Visions
Rarity : Rare
 
Forbidden Ritual PDF Print E-mail
Card name :

Forbidden Ritual

Mana Cost :
Types : Sorcery
Card Text : Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card.
You may repeat this process any number of times.
Expansion : Visions
Rarity : Rare
 
Foreshadow PDF Print E-mail
Card name :

Foreshadow

Mana Cost :
Types : Instant
Card Text : Name a card, then put the top card of target opponent's library into his or her graveyard. If that card is the named card, you draw a card.
Draw a card at the beginning of the next turn's upkeep.
Expansion : Visions
Rarity : Uncommon
 
Freewind Falcon PDF Print E-mail
Card name :

Freewind Falcon

Mana Cost :
Types : Creature - Bird
Card Text : Flying, protection from red
P/T : 1 / 1
Expansion : Visions
Rarity : Common
 
Funeral Charm PDF Print E-mail
Card name :

Funeral Charm

Mana Cost :
Types : Instant
Card Text : Choose one - Target player discards a card; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn.
Expansion : Visions
Rarity : Common
 
Giant Caterpillar PDF Print E-mail
Card name :

Giant Caterpillar

Mana Cost :
Types : Creature - Insect
Card Text : , Sacrifice Giant Caterpillar: Put a 1/1 green Insect creature token with flying named Butterfly into play at end of turn.
P/T : 3 / 3
Expansion : Visions
Rarity : Common
 
Goblin Recruiter PDF Print E-mail
Card name :

Goblin Recruiter

Mana Cost :
Types : Creature - Goblin
Card Text : When Goblin Recruiter comes into play, search your library for any number of Goblin cards and reveal them. Shuffle your library, then put those cards on top of it in any order.
P/T : 1 / 1
Expansion : Visions
Rarity : Uncommon
 
<< Start < Prev 1 2 3 4 5 6 7 Next > End >>

Page 2 of 7
Alpha - magic the gathering Beta - magic the gathering Unlimited - magic the gathering Revised - magic the gathering 4th edition - magic the gathering 5th edition - magic the gathering Classic - magic the gathering 7th edition - magic the gathering Core set - magic the gathering 9th edition - magic the gathering 10th edition - magic the gathering Unglued - magic the gathering Arabian nights - magic the gathering Antiquities - magic the gathering Legends - magic the gathering The dark - magic the gathering Fallen empires - magic the gathering Homelands - magic the gathering Ice Age - magic the gathering Alliances - magic the gathering Coldsnap - magic the gathering Mirage - magic the gathering Visions - magic the gathering Weatherlight - magic the gathering Tempest - magic the gathering Stronghold - magic the gathering Exodus - magic the gathering Urza's saga - magic the gathering Urza's legacy - magic the gathering Urza's destiny - magic the gathering Mercadian masques - magic the gathering Nemesis - magic the gathering Prophecy - magic the gathering Invasion - magic the gathering Planeshift - magic the gathering Apocalypse - magic the gathering Odyssey - magic the gathering Torment - magic the gathering Judgment - magic the gathering Onslaught - magic the gathering Legions - magic the gathering Scourge - magic the gathering Mirrodin - magic the gathering Darksteel - magic the gathering Fifth dawn - magic the gathering Champions of kamigawa - magic the gathering Betrayers of kamigawa - magic the gathering Saviors of kamigawa - magic the gathering Guildpact - magic the gathering Ravnica: city of guilds - magic the gathering Dissension - magic the gathering Time spiral - magic the gathering Planar chaos - magic the gathering Future sight - magic the gathering Lorwyn - magic the gathering Morningtide - magic the gathering Shadowmoor - magic the gathering Eventide - magic the gathering Shards of alara - magic the gathering conflux - magic the gathering Alara Reborn - magic the gathering