| Card name : | Elvish Bard | Mana Cost : |   | Types : | Creature - Elf Shaman | Card Text : | All creatures able to block Elvish Bard do so. | P/T : | 2 / 4 | Expansion : | Alliances | Rarity : | Uncommon |
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| Card name : | Elvish Ranger | Mana Cost : |  | Types : | Creature - Elf | Card Text : | | P/T : | 4 / 1 | Expansion : | Alliances | Rarity : | Common |
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| Card name : | Elvish Spirit Guide | Mana Cost : |  | Types : | Creature - Elf Spirit | Card Text : | Remove Elvish Spirit Guide in your hand from the game: Add to your mana pool. | P/T : | 2 / 2 | Expansion : | Alliances | Rarity : | Uncommon |
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| Card name : | Energy Arc | Mana Cost : |  | Types : | Instant | Card Text : | Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn. | | | Expansion : | Alliances | Rarity : | Uncommon |
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| Card name : | Enslaved Scout | Mana Cost : |  | Types : | Creature - Goblin Scout | Card Text : | : Enslaved Scout gains mountainwalk until end of turn. | P/T : | 2 / 2 | Expansion : | Alliances | Rarity : | Common |
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| Card name : | Errand of Duty | Mana Cost : |  | Types : | Instant | Card Text : | Put a 1/1 white Knight creature token with banding into play. | | | Expansion : | Alliances | Rarity : | Common |
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| Card name : | Exile | Mana Cost : |  | Types : | Instant | Card Text : | Remove target nonwhite attacking creature from the game. You gain life equal to its toughness. | | | Expansion : | Alliances | Rarity : | Rare |
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| Card name : | False Demise | Mana Cost : |  | Types : | Enchantment - Aura | Card Text : | Enchant creature When enchanted creature is put into a graveyard, return that card to play under your control. | | | Expansion : | Alliances | Rarity : | Uncommon |
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| Card name : | Fatal Lore | Mana Cost : |   | Types : | Sorcery | Card Text : | An opponent chooses one - You draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated. | | | Expansion : | Alliances | Rarity : | Rare |
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| Card name : | Feast or Famine | Mana Cost : |  | Types : | Instant | Card Text : | Choose one - Put a 2/2 black Zombie creature token into play; or destroy target nonblack, nonartifact creature and it can't be regenerated. | | | Expansion : | Alliances | Rarity : | Uncommon |
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| Card name : | Fevered Strength | Mana Cost : |  | Types : | Instant | Card Text : | Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. | | | Expansion : | Alliances | Rarity : | Common |
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| Card name : | Floodwater Dam | Mana Cost : | | Types : | Artifact | Card Text : |   , Tap X target lands. | | | Expansion : | Alliances | Rarity : | Rare |
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| Card name : | Force of Will | Mana Cost : |   | Types : | Instant | Card Text : | You may pay 1 life and remove a blue card in your hand from the game rather than pay Force of Will's mana cost. Counter target spell. | | | Expansion : | Alliances | Rarity : | Uncommon |
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| Card name : | Foresight | Mana Cost : |  | Types : | Sorcery | Card Text : | Search your library for three cards, remove them from the game, then shuffle your library. Draw a card at the beginning of the next turn's upkeep. | | | Expansion : | Alliances | Rarity : | Common |
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| Card name : | Fyndhorn Druid | Mana Cost : |  | Types : | Creature - Elf Druid | Card Text : | When Fyndhorn Druid is put into a graveyard from play, if it was blocked this turn, you gain 4 life. | P/T : | 2 / 2 | Expansion : | Alliances | Rarity : | Common |
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| Card name : | Gargantuan Gorilla | Mana Cost : |    | Types : | Creature - Ape | Card Text : | At the beginning of your upkeep, sacrifice Gargantuan Gorilla unless you sacrifice a Forest. If you sacrifice Gargantuan Gorilla this way, it deals 7 damage to you. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn.
Gargantuan Gorilla deals damage equal to its power to target creature. That creature deals damage equal to its power to Gargantuan Gorilla. | P/T : | 7 / 7 | Expansion : | Alliances | Rarity : | Rare |
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| Card name : | Gift of the Woods | Mana Cost : | | Types : | Enchantment - Aura | Card Text : | Enchant creature Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life. | | | Expansion : | Alliances | Rarity : | Common |
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| Card name : | Gorilla Berserkers | Mana Cost : |   | Types : | Creature - Ape Berserker | Card Text : | Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. | P/T : | 2 / 3 | Expansion : | Alliances | Rarity : | Common |
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| Card name : | Gorilla Chieftain | Mana Cost : |   | Types : | Creature - Ape | Card Text : |  : Regenerate Gorilla Chieftain. | P/T : | 3 / 3 | Expansion : | Alliances | Rarity : | Common |
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| Card name : | Gorilla Shaman | Mana Cost : | | Types : | Creature - Ape Shaman | Card Text : |   : Destroy target noncreature artifact with converted mana cost X. | P/T : | 1 / 1 | Expansion : | Alliances | Rarity : | Uncommon |
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| Card name : | Gorilla War Cry | Mana Cost : |  | Types : | Instant | Card Text : | Play Gorilla War Cry only during combat before the declare blockers step. Attacking creatures can't be blocked this turn except by two or more creatures. Draw a card at the beginning of the next turn's upkeep. | | | Expansion : | Alliances | Rarity : | Common |
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| Card name : | Guerrilla Tactics | Mana Cost : |  | Types : | Instant | Card Text : | Guerrilla Tactics deals 2 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player. | | | Expansion : | Alliances | Rarity : | Common |
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| Card name : | Gustha's Scepter | Mana Cost : | | Types : | Artifact | Card Text : | When Gustha's Scepter leaves play, put all cards removed from the game with Gustha's Scepter into their owner's graveyard.
Remove a card in your hand from the game face down. You may look at it at any time.
Return a card you own removed from the game with Gustha's Scepter to your hand. | | | Expansion : | Alliances | Rarity : | Rare |
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| Card name : | Hail Storm | Mana Cost : |   | Types : | Instant | Card Text : | Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control. | | | Expansion : | Alliances | Rarity : | Uncommon |
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| Card name : | Heart of Yavimaya | | | Types : | Land | Card Text : | If Heart of Yavimaya would come into play, sacrifice a Forest instead. If you do, put Heart of Yavimaya into play. If you don't, put it into its owner's graveyard.
Add to your mana pool.
Target creature gets +1/+1 until end of turn. | | | Expansion : | Alliances | Rarity : | Rare |
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