| Card name : | Death Mutation | Mana Cost : |   | Types : | Sorcery | Card Text : | Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens into play, where X is its converted mana cost. | | | Expansion : | Apocalypse | Rarity : | Uncommon |
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| Card name : | Dega Disciple | Mana Cost : | | Types : | Creature - Human Wizard | Card Text : | , Target creature gets -2/-0 until end of turn.
, Target creature gets +2/+0 until end of turn. | P/T : | 1 / 1 | Expansion : | Apocalypse | Rarity : | Common |
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| Card name : | Dega Sanctuary | Mana Cost : |  | Types : | Enchantment | Card Text : | At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead. | | | Expansion : | Apocalypse | Rarity : | Uncommon |
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| Card name : | Degavolver | Mana Cost : |  | Types : | Creature - Volver | Card Text : | Kicker  and/or If the  kicker cost was paid, Degavolver comes into play with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." If the kicker cost was paid, Degavolver comes into play with a +1/+1 counter on it and with first strike. | P/T : | 1 / 1 | Expansion : | Apocalypse | Rarity : | Rare |
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| Card name : | Desolation Angel | Mana Cost : |   | Types : | Creature - Angel | Card Text : | Kicker  (You may pay an additional  as you play this spell.) Flying When Desolation Angel comes into play, destroy all lands you control. If the kicker cost was paid, destroy all lands instead. | P/T : | 5 / 4 | Expansion : | Apocalypse | Rarity : | Rare |
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| Card name : | Desolation Giant | Mana Cost : |   | Types : | Creature - Giant | Card Text : | Kicker  (You may pay an additional  as you play this spell.) When Desolation Giant comes into play, destroy all other creatures you control. If the kicker cost was paid, destroy all other creatures instead. | P/T : | 3 / 3 | Expansion : | Apocalypse | Rarity : | Rare |
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| Card name : | Diversionary Tactics | Mana Cost : |  | Types : | Enchantment | Card Text : | Tap two untapped creatures you control: Tap target creature. | | | Expansion : | Apocalypse | Rarity : | Uncommon |
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| Card name : | Divine Light | Mana Cost : | | Types : | Sorcery | Card Text : | Prevent all damage that would be dealt this turn to creatures you control. | | | Expansion : | Apocalypse | Rarity : | Common |
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| Card name : | Dodecapod | Mana Cost : | | Types : | Artifact Creature - Golem | Card Text : | If a spell or ability an opponent controls causes you to discard Dodecapod, put it into play with two +1/+1 counters on it instead of putting it into your graveyard. | P/T : | 3 / 3 | Expansion : | Apocalypse | Rarity : | Uncommon |
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| Card name : | Dragon Arch | Mana Cost : | | Types : | Artifact | Card Text : | , You may put a multicolored creature card from your hand into play. | | | Expansion : | Apocalypse | Rarity : | Uncommon |
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| Card name : | Dwarven Landslide | Mana Cost : |  | Types : | Sorcery | Card Text : | Kicker- , Sacrifice a land. (You may pay  and sacrifice a land in addition to any other costs as you play this spell.) Destroy target land. If the kicker cost was paid, destroy another target land. | | | Expansion : | Apocalypse | Rarity : | Common |
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| Card name : | Dwarven Patrol | Mana Cost : |  | Types : | Creature - Dwarf | Card Text : | Dwarven Patrol doesn't untap during your untap step. Whenever you play a nonred spell, untap Dwarven Patrol. | P/T : | 4 / 2 | Expansion : | Apocalypse | Rarity : | Uncommon |
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| Card name : | Ebony Treefolk | Mana Cost : |   | Types : | Creature - Treefolk | Card Text : |  : Ebony Treefolk gets +1/+1 until end of turn. | P/T : | 3 / 3 | Expansion : | Apocalypse | Rarity : | Uncommon |
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| Card name : | Emblazoned Golem | Mana Cost : | | Types : | Artifact Creature - Golem | Card Text : | Kicker (You may pay an additional as you play this spell.) Spend only colored mana on X. No more than one mana of each color may be spent this way. If the kicker cost was paid, Emblazoned Golem comes into play with X +1/+1 counters on it. | P/T : | 1 / 2 | Expansion : | Apocalypse | Rarity : | Uncommon |
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| Card name : | Enlistment Officer | Mana Cost : |  | Types : | Creature - Human Soldier | Card Text : | First strike When Enlistment Officer comes into play, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library. | P/T : | 2 / 3 | Expansion : | Apocalypse | Rarity : | Uncommon |
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| Card name : | Evasive Action | Mana Cost : |  | Types : | Instant | Card Text : | Counter target spell unless its controller pays for each basic land type among lands you control. | | | Expansion : | Apocalypse | Rarity : | Uncommon |
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| Card name : | False Dawn | Mana Cost : |  | Types : | Sorcery | Card Text : | Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color. Draw a card. | | | Expansion : | Apocalypse | Rarity : | Rare |
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| Card name : | Fervent Charge | Mana Cost : |    | Types : | Enchantment | Card Text : | Whenever a creature you control attacks, it gets +2/+2 until end of turn. | | | Expansion : | Apocalypse | Rarity : | Rare |
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| Card name : | Fire // Ice | Mana Cost : |  //  | Types : | Instant // Instant | Card Text : | Fire deals 2 damage divided as you choose among any number of target creatures and/or players. // Tap target permanent. Draw a card. | | | Expansion : | Apocalypse | Rarity : | Uncommon |
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| Card name : | Flowstone Charger | Mana Cost : |   | Types : | Creature - Beast | Card Text : | Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn. | P/T : | 2 / 5 | Expansion : | Apocalypse | Rarity : | Uncommon |
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| Card name : | Foul Presence | Mana Cost : |  | Types : | Enchantment - Aura | Card Text : | Enchant creature Enchanted creature gets -1/-1 and has " Target creature gets -1/-1 until end of turn." | | | Expansion : | Apocalypse | Rarity : | Uncommon |
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| Card name : | Fungal Shambler | Mana Cost : |    | Types : | Creature - Fungus Beast | Card Text : | Trample Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card. | P/T : | 6 / 4 | Expansion : | Apocalypse | Rarity : | Rare |
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| Card name : | Gaea's Balance | Mana Cost : |  | Types : | Sorcery | Card Text : | As an additional cost to play Gaea's Balance, sacrifice five lands. Search your library for a land card of each basic land type and put them into play. Then shuffle your library. | | | Expansion : | Apocalypse | Rarity : | Uncommon |
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| Card name : | Gaea's Skyfolk | Mana Cost : |  | Types : | Creature - Elf Merfolk | Card Text : | Flying | P/T : | 2 / 2 | Expansion : | Apocalypse | Rarity : | Common |
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| Card name : | Gerrard Capashen | Mana Cost : |   | Types : | Legendary Creature - Human Soldier | Card Text : | At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.
 : Tap target creature. Play this ability only if Gerrard Capashen is attacking. | P/T : | 3 / 4 | Expansion : | Apocalypse | Rarity : | Rare |
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